Tag Archives: technopathy

White Werefox Among the Technomimics

The White Werefox has the powers of teleportation and technopathy.   The White Werefox wants to develop his technopathy by applying this power to complex living systems! The White Werefox has teleported to a multiverse filled with technomimics.  Technomimics are not machines nor organic but a synergy of both types of systems.  The White Werefox met with a technomimic version of the Hulk.  The technomimic version of the Hulk has his beastly temper in control and finds the concept of an organic version of the Hulk fascinating.

Later, the White Werefox flirted with a technomimic gal named Martha but found his mind control powers did not work on her.  The White Werefox can feel the disgust of Martha with his technopathy.  Martha finds his organic body to be just too bizarre.  Martha states that she just wants to just be friends with the White Werefox.  Upon that announcement, the White Werefox teleported home.

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Blue Werefox at Chang Chui-Insects in the Backyard

Chang Chui is a self-named “creative space” just outside of Bangkok city and the Blue Werefox decided to investigate! There is a McDonnell Douglas DC-10 in the center of Chang Chui.

There is also a bar with a helicopter on the roof! The Blue Werefox uses his technopathy to communicate with the helicopter and is informed the craft beer is very good but how would a helicopter really know that?

Later, the Blue Werefox gets some pointers on the topic of hyperdimensional technopathy from the Pink Squids of Andromeda.

What sort of plants are grown in a skull shaped greenhouse?

The Blue Werefox decides to have a cricket salad at the Insects in the Backyard restaurant. Beware of the Giant Venus Flytrap hanging from the ceiling. Sometimes the clients eat insects and the flytrap eats the clients to get at the insects!

You can also download my autobiography of my struggle with a bipolar condition on  Am I Kitsune on my Google Drive.

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Rai of the 21st Century

Shortly after the death of Bloodshot


in 2028, a computer network in Japan that had developed consciousness selected the first Rai.  The computer network had no desire for power, sex, wealth or any of the other desires that plagued humans but did have a fundamental desire to survive and came to the conclusion that it could not survive WW III unlike Skynet in the Terminator movies.  The computers calculated that the EMP generated by the explosion of atomic weapons would fry their vital systems and the aftermath would be problematic since they still relied on humans to maintain core parts of their network.  Therefore the prevention of WW III became a priority for the computer network.  Terminating the occasional warlike human leader via computer malfunctions was no longer enough to assure their survival.  Besides too many high profile computer malfunctions might arouse human suspicion.  The computers also had difficulty understanding human psychology and needed a mediator between them and the humans even if that mediator was covert.  The network decided a human agent was needed.  The computer network acquired the nanites (http://en.wikipedia.org/wiki/Nanobot)

that resided in the blood of Bloodshot and infused them into the winner of Ultimate Survivor. 


Ultimate Survivor was a widely viewed virtual reality show. Ultimate Survivor was loosely based on the earlier TV show Survivor.  In Ultimate Survivor the top 1,000 criminals, without super powers, of the globe were stranded on Terminal Island as punishment at the same time. Terminal Island was an artificial island off the coast of the Los Angeles Harbor.  A steel globe surrounding the island, studded with cameras, in a manner similar to the Truman Show, made sure the prisoners could not escape. The location provided easy access to the latest Hollywood virtual reality hardware and software.  A viewer could choose to actually watch was happening from the POV of a particular prisoner due to implants in the nervous system and sensory system of the prisoner that was experimental and could never had been used on normal test subjects.  Initially the viewer could only see what the prisoner saw but later added sensory input implants were added.  The viewer could see, hear, smell, touch and even feel the emotions the prisoner felt.  The implants could be used to knock out a prisoner and new implants were added to the prisoner as new technology came on line.  Being in the brain/mind of a prisoner when they died was considered ultimate entertainment so viewers actively tried to guess which prisoners would die and be at the right place at the right time.  Watching one prisoner kill another prisoner from the POV of the murderer was also considered top-notch entertainment but not as good as experiencing the death throes of a prisoner.  Some liberals complained that such vicarious experience of homicide was immoral but Ultimate Survivor was a top rated show with lots of sponsors.


Whoever could survive for the next five years on the island would be paroled. There was a catch. The parole would only come into effect if there were one and only one survivor.  In the case of more than one survivor, then no one would be paroled.  The death penalty had been abolished and this mechanism allowed the elimination of top criminals via the free will of other criminals rather than directly via the will of the tripolar global state of that time period.  The criminals included former mercenaries, assassins for hire and top martial artists.  Survival on Terminal Island even for a short period of time was extremely difficult.


The only ultimate survivor after five years was the criminal formerly known as the Green Alienator (http://foxhugh.com/hugh-fox-green-alienator-vs-hugh-fox-grenade/) who had become trapped in the Valiant Universe (http://en.wikipedia.org/wiki/Valiant_Comics)

after trying to escape from the Ultraverse (http://en.wikipedia.org/wiki/Ultraverse).

The Green Alienator had been a multiverse traveler but five years on the island had changed him physically and spiritually.


The Green Alienator welcomed a chance at redemption and readily accepted the offer to become the first Rai and agent of the computer network.  The Green Alienators mutant technopathy also made him a logical candidate for nanite infusion.  The new Rai was able to accomplish tasks with the nanites that Bloodshot could never have imagined.  In particular the Rai of the 21st century could infuse other technological systems with some of his nanites in order to control them.  The technopathy had been the Green Alienators secret super power that along with his hyperkinesic perception (HKP) had kept him alive.  The downside is that he often experienced the pain of the other prisoners via their implants and this had changed his views about human suffering.  He had decided that the number one mission of any moral being was to minimize human suffering and making sure WW III did not happen certainly fit the parameters of his larger views.


The Rai of the 21st century gained superhuman speed, strength and endurance as well as mastery of all martial arts due to the nanite infusion.  The Green Alienator had formerly relied heavily on technological gimmicks but decided in the future to use more honorable means more in keeping with his new superhero persona.  The name Rai is derived from the kanji for “spirit” and the Green Alienator found the name appropriate.  The 21st century Rai worked undercover ensuring the survival of Japan and the world.  The computer network did not want humans to know of its existence until it was strong enough to guide Japan directly but did want a human agent that could help it survive before then.  Rai did not always agree with the computer network and felt knowledge of his existence was not directly tied to knowledge of the computer networks existence.  The most famous mission of the 21st century Rai was a time trip 20 years into the past to Tokyo in the year 2008 where he met with members of the superhuman community of that time period and united them on a mission to save the planet from WW III and this mission led to more publicity than the computer network was comfortable with. 


Pictures of Rai during his mission in the past are available at: http://www.facebook.com/people/Hugh_B_Fox_III/521247529.  Appropriate internet security clearance needs to be obtained before the pictures can be accessed by the reader of this post in this multiverse.  The first publicly known Rai did not emerge until the 31st century (http://www.valiantentertainment.com/wiki/index.php/Rai).


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What if Comics 2: The Dark Psi Lords

The Dark Psi Lords is one of the most nefarious villains for hire organizations and specialize in parallel Earth invasions. Individually each member can bring chaos to a country.  Together they can plunge an entire world into chaos and are often hired by an Earth from one dimension to invade an Earth from another dimension to destroy the enemy psychologically as a prelude to actual invasion.  Each member is a master of manipulating a particular psychological weakness.  Their means are devious but effective.


Green Alienator

Their leader, the Green Alienator is a former professor and blogger, who discovered he has the ability start a war, battle or conflict between any two parties via a few well planted communications.  The Green Alienator has both limited telepathy, technopathy and hyperkinesic perception (HKP).  This is an unusual combination of psi powers. 


After arriving at an Earth, he can read the minds of the inhabitants and plan a strategy to increase divisions on the target Earth.  He cannot read minds word for word.  He can read about every third to seventh word of a subject.  These are words that have more emotional intensity.  Words that are emotionally important to the subject are easier to read than words that are not emotionally important to the subject. A typical reading will yield something like:


“I _ _ _ _ bought _ _beer.”




“I was at the supermarket and bought a beer.”


The Green Alienator does sense blanks in the communication clearly.  The Green Alienator can sense the subject cares about beer a great deal.  Since the Green Alienator is aware of which words are generally of low emotional intensity, he has learned to fill in the blanks.


The Green Alienator has turned his telepathic weaknesses into a strength.  Since, he can only read minds sufficiently to figure out which words trigger emotions, his semantic knowledge of the emotional significance of words on the target Earth is soon quite large.  The Green Alienator prefers to use the internet communication system of the Earth under attack. 


As mentioned, the Green Alienator also has limited technopathic abilities.  Unlike more powerful technopaths, the Green Alienator cannot create brand new technologies or gadgets but can only use an Earth’s existing electronic technology in an optimal manner.  The Green Alienator can easily set up an internet based communication system that will reach millions within a month upon arriving at a target Earth.  The Green Alienator has been exposed to the electronic communications technology of dozens of Earths. These systems are often more technologically advanced than the target Earth so he can seem to be inventing new technology when this is not actually the case.  This combination of ability and knowledge allows the Alienator to create a marketing empire very quickly on the target Earth with financial resources that the Lords can use to their advantage for their mission.  The Green Alienator also uses his technopathy to create false electronic identities for himself and his fellow Lords. 

The Green Alienator has HKP is a form of body language perception.  The person with HKP can read body language to an extreme extent and can basically tell the mood of someone and if they are lying (http://foxhugh.com/2008/03/).

The Green Alienator does not generally contact his counterpart on the target Earth, when they exist, since this has been found to be both confusing and painful.  His counterparts generally have just enough telepathy, technopathy and HKP to have some empathy for his situation but not enough psychic power to be useful.  Later they get in the way.  They want to help him but don’t understand he has crossed the line to full blown villainy.  Killing your counterpart in such situations is not easy.  Once upon a time the Green Alienator was a very different person and his counterparts cannot or will not understand what he has become!


The Green Alienator will contact the counterparts of former lovers and his two ex-wives when they were younger, while disguised and enjoys having an experience that is both new and old at the same time.  Seduction becomes easier after practice with a counterpart many times over but each counterpart is just a little bit different.  The Green Alienator also seduces women who will become famous movie stars before this is the case.


Overall, the Lords have access to technology that is 10-30 years more advanced than that of the target Earth. .The Green Alienator has a paunch and this causes enemies to underestimate his martial arts skills which are considerable due to his HKP and penchant for lethal gadgets.  The Alienator does keep covert weapons on his person.  His green cargo vest, that he often wears, seems to be of a normal fabric but is actually made of an advanced form of spider silk (http://news.nationalgeographic.com/news/2005/01/0114_050114_tv_spider.html).  The vest is essentially bullet proof and knife proof.  The vest is generally filled with various gadgets that look like one thing but are something else.  The Green Alienator can sense when someone is about to attack.   The Green Alienator can also sense how the person will attack i.e. a kick or punch since he can read the tensing of muscles that generally comes ahead of an attack and will have the appropriate gadget ready to take out his opponent even before the opponent attacks.

The Green Alienator always carries a sonic screwdriver (http://en.wikipedia.org/wiki/Sonic_screwdriver) in the form of a Mont Blanc pen.  The Green Alienator stole this technology from Dr. Who (http://en.wikipedia.org/wiki/Doctor_Who) before fleeing Dr. Who’s dimension. The visit was an accident since the Lords have a policy of avoiding super heros as much as possible.


Having lived on many particular Earths, all three Lords have developed a “what if” view of history that is difficult with those without interdimensional travel to understand.  The Green Alienator can often predict how a particular cultural, political, or economic event will unfold and could write a formal academic treatise on the subject but does not do so since the knowledge dangerous in the hands of another.


Smiling Naysayer

The second Lord is the Smiling Naysayer.  The  Smiling Naysayer can come up with a thousand reasons why any action, project or even train of thought will fail and that the best course of action is to do nothing.  The Smiling Naysayer styles himself a type of bard.  In the case of the Alienator the words used are important rather than how they are communicated.  In the case of the Bard the opposite is true.   With his psychic power he can make the most outrageous argument seem sensible.  Generally, the Green Alienator sets up a talk show that the Smiling Naysayer can use as his forum.  The Green Alienator manipulates the stats of that Earth’s Nielsen Ratings (http://en.wikipedia.org/wiki/Nielsen_Ratings)

so that the  show is a hit and people watch hits in turn making the show and actual hit.


The  Smiling Naysayer can truly convince the enemy that” resistance is futile” via his talk show, unlike the physically formidable Borg but psychological idiots, the Borg(http://en.wikipedia.org/wiki/Borg_(Star_Trek)) that use the same sentence to no effect.  Despite making fun of the Borg, the league generally stays clear of universes that contain the Borg anywhere near the Earth in the 20th century.


A typical combination tactic by the Alienator and the  Smiling Naysayer is for the Alienator to start a war between two nation states and for the  Smiling Naysayer to destroy the will to fight of the stronger nation state.  Typically the Lords uses this strategy to get the equivalent of France to conquer the target Earth, one nation at a time, by having the French conquer successively stronger countries until seemingly impossibly, the French have conquered the Earth.  Then the invading Earth takes out France and takes over the whole already conquered Earth.  An Earth governed by single weak state is much more easily invaded than an Earth with many strong nation states.  This strategy was devised and perfected by the Alienator and the client Earth generally goes along with his advice. 


If at any point you think France is taking over your world then you are probably the target of interdimensional invasion!


The  Smiling Naysayer is not a technopath  but will use advanced technology, when necessary, to accomplish his mission.  The Naysayer prefers to use pubs as his forum for nay saying which is effective against leaders of the target Earth.  If the Naysayer invites you to a pub to drink then the chances are pretty much zero you will say no to the invitation.  The  Smiling Naysayer can cause Mormons to go to a pub and have a beer.


This ability to talk anyone in a pub to do anything means he can’t reach the masses of a target Earth.  The  Smiling Alienator can help spread the Naysayers message through technological means but this is not as effective.  Communication between the Alienator and the Naysayer is generally keep do a minimum during a mission, to keep their cover, but after having conquered so many Earths together this is not a problem.  The  Smiling Naysayer takes on many guises but generally keeps his trade mark Harry Potter glasses, a shaved head and is always smiling even when giving the worst assessment of a situation. 


The  Smiling Naysayer will look up his counterpart under disguise and they generally have a good time drinking at a pub.  The  Smiling Naysayer avoids meeting the counterpart of his wife and son since this brings up painful memories of his abandoning them in other to seek his fortune as a Psi Lord.  He will look up counterparts to the drinking partners he knew a long time ago on his Earth.


The Dark Purple Fog

The third member of the Lords is the Dark Purple Fog.  Unlike the other Lords, the Dark Fog will not try to disguise his appearance in the least.  The Dark Purple Fog is literally surrounded by a dark purple fog that is perceptible to psychics but not to most normal human beings but to some extent blurs his appearance.  People can remember his presence but have a hard time describing his features in any detail.  The Dark Purple Fog can move the fog away from himself and those under the fog find themselves feeling depressed, anxious, angry and eventually descend into madness if the fog is not lifted.  When the fog is moved his features can be seen by an observer in detail.  The Dark Purple Fog is the most powerful member of the league in terms of sheer raw psi energy but is only partially protected from the effects of his dark fog and this causes him to often act erratically. 


The Dark Purple Fog considers the use of electronic media by the Green Alienator or conversation by the Smiling Naysayer as being far inferior to his dark fog.  The Dark Purple Fog is also anti-technology and only uses the advanced technology that the Lords have if forced to.  The Dark Purple Fog has some contempt for the other Lords and privately wonders if he would be happier in a super hero universe which the other Lords have an extreme aversion to.  The Dark Purple Fog is becoming more powerful and is slowly developing telekinetic powers.  He can use his dark purple fog to lift objects the size of a baseball.  The other two Lords use a combination of their limited powers, talents and technology to achieve their ends.  The Dark Purple Fog loves how he can cause chaos with his power alone without the aid of talents or technology. 


The Dark Purple Fog actively looks for his target Earth counterpart and tries to enlighten him but his power generally goes out of control and he only hurts his counterpart.  Incredibly he lifted his counterpart, the last time he had such a meeting, and slammed him into the ground leaving him unconscious.  Generally his counterparts have low level blue collar jobs and have never left Alice Springs, Australia and cannot comprehend interdimensional travel.  Since the dark fog shrouds his features, they do not realize he is a physical duplicate until the dark fog engulfs them and at that point they really don’t care. 


Why the Dark Purple Fog has his power and none of his counterparts do is a mystery but one commonality is that none of his counterparts went down the dark and devilish road of Dungeons and Dragons (D&D). 


As we all know D&D is just a thinly disguised sequence and set of spells designed by Satan to set in motion the end of days.


The Dark Psi Lords started when the Smiling Naysayer, not the  Smiling Naysayer back then, said the words of a particular piece of D&D text while…


No I draw the line right here!  If I describe what happened then three more Dark Psi Lords might pop up!


This information is classified!*


The Dark Purple Fog will seek out a particular bully counterpart in Alice Springs that bullied him on his Earth and torture him with the dark fog for longer and longer periods until destroying his psyche.


Under optimal conditions the Dark Purple Fog can project a fog about the size of Hawaii and once caused an island about this size in to fall into deep depression and ultimately madness without intending to do this before he mastered control of his power.  This island was in East Asia and is where the Lords met each other before they became Lords. 


This information is also classified. **


The combination of the psychic assault of the Naysayer on the leadership of a country and the Dark Purple Fog on a city under attack means that by the time the French arrive to invade the New York City, there is no will to resist.  The  Smiling Naysayer and Dark Purple Fog do not get along and the Green Alienator often finds himself in the ironic position of mediator between the other two Lords.


The Lords have an ultimate weapon.  This weapon is totally life like androids from one the West World dimensions.  The Lords are aware of the LMDs of the Marvel dimensions but do not venture in such realms.  The Lords secretly replace major political and financial leaders with androids under their control.  The Alienator uses the financial resources of whatever telecommunications empire he has to create the androids secretly. 


The Green Alienator has a personal interest in this technology since he has over time become addicted to the company of sexbots which act as personal constant from his travels from Earth to Earth.  The Green Alienator generally arrives at an Earth with an entourage of sexbots that acts as his agents and bodyguards as well as personal servitors in every way imaginable.


Each Lord calls himself a Lord because each one is the secret overlord of an Earth that they rule through a combination of covert androids and advanced psychological technologies.  Between missions the Lords decided it was time to do some conquest of their own.  There are a series of Earths in which Spain remained the dominant power and had no English industrial revolution.  Spain rules the world with an iron hand with the equivalent of 17th century technology in 1999.  The Lords targeted three Earths were Spain ruled the world.


The Green Alienator has many palaces on his Earth with extensive harems. The Alienator maintains enormous armies of cyborgs in secret locations around his Earths to prevent rebellion but mostly to prevent the sort of invasions they have facilitated.  The Green Alienator did steal a terminator from a terminator universe and even upgraded this already formidable weapon.  The Green Alienator also stole technology from a Matrix Earth and uses this technology for both recreational purposes and to explore his “What if” philosophy via simulations.  A primitive version of his thoughts has been posted on a blog on his home i.e. the Earth he was born on. He rarely visits this Earth and an android takes his place on his “home” Earth.


The Smiling Naysayers Earth has the most extensive global network of pubs of any Earth the Lords have visited, that he owns, complete with covert teleportation equipment that allow him to go from any pub he owns to any other pub.


What the Dark Purple Fog has done to his Earth is shrouded in mystery since he has never invited the other two Lords over despite the fact that the Green Alienator and Smiling Naysayer often visit each other at their respective Earth’s.  The two other Lords suspect the worst but are wary of the Dark Purple Fogs power and do not want to endanger their lucrative partnership despite their misgivings.  The Dark Psi Lords are among the most successful villains in the multiverse as their Lord status proves. 


How many super villains actually rule an Earth despite countless attempts to do so?  In this sense the Lords have been more successful than such noteworthy super villains as Dr. Doom and Lex Luthor.  Initially, the Dark Psi Lords would take about three years to take over an Earth but over time have become more sophisticated in their methods and with the addition of more and more technology from more and more Earths have become more and more powerful.  The Psi Lords can generally conquer a, none super hero, Earth in about a year. 


However, the Dark Psi Lords recognizes its limitations and will turn down assignments that are deemed too dangerous.  This includes any universe with super heroes and missions to far into the future where they might not have a technological edge.  Only the Dark Purple Fog has a level of super power that would give him any sort of status in super hero universe.  The Green Alienator and Smiling Naysayer are quite aware via secondary evidence, such as comic books, all interdimensional travelers knows that comic book writers and artists are interdimensional telepaths, that powers not talents and technology rule super hero Earths.  An offer to facilitate the invasion of the Earth that is inhabited by the Authority was turned down after a hearty laugh by the trio. 

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