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The Omega Phone

Omega Phone, Hugh Fox, air pollution, ambient weather, amorous situations, Apple, Biometric, bionic ear, cell phone, communication, computational capabilities, computer to computer communication, computer tool, Electromagnetic pulses, EMP, environment, expert system, false biometric trail, flash light, fresh water electronic water pollution tester, future, Geiger counter, infrared camera, Intelligence Amplification, Lip reading software, Microscopic optics, mini projector, Mobile Phone Weaponization, Natural language recognition, Near real time simulations, Night Vision, Omega phone, Omni-tool, personal radar system, Pheromone detectors, primary interface, projection keyboard, Radioactive, real time, sensory apparatus, sensory augmentation, Siri, super computers, surveillance, tactical nuclear wars, tech, Telescopic optics, ubiquitous, verbal input, voice meter, weaponization

The cell phone of the future will have computational capabilities that dwarf even super computers in the present.  The cell phone will move from being a communication or even a computer tool to become an Omni-tool!  The cell phone will become a ubiquitous piece of tech that performs a wide range of function in the areas of sensory augmentation, weaponization and intelligence amplification.

1.0) Sensory Augmentation

The cell phone of the future will be an aid to our senses in many ways.

1.1) The Omega phone will have night vision via an infrared camera that displays the results on the screen.

1.2) The Omega phone will have the ability to measure ambient weather and air pollution.  The temperature sensor can also measure the body temperature of the user.

1.3) The Omega phone will have a Geiger counter due to the fact that tactical nuclear wars have made the environment increasingly radioactive.  The Geiger counter is generally used to see if food or liquids are safe to consume.  A record of daily, weekly, monthly, yearly and lifetime rads is kept on the cell phone.

1.4) As truly fresh water becomes harder and harder to find, Omega phones are equipped with an electronic water pollution/poison tester.

1.5) A personal radar system allows the user to figure if a person or persons are waiting for you around the corner or on the other side of a door.

1.6) As batteries become more efficient, the cell phone can also be used as an old fashioned flash light!

1.7) The voice meter can tell if a person is lying with a high degree of accuracy.

1.8) Natural language recognition is passé and the phone of the future can translate verbal input in real time.

1.9) Pheromone detectors help in amorous situations

1.10) Telescopic optics in the camera can be used for surveillance. Lip reading software allows conversations to be understood minus sound.

1.11) Microscopic optics in the camera let the lay person identify fingerprints in their immediate environment.

1.12) A bionic ear augments sound and allows conversations to be monitored from afar.

1.13) The cell phone can identify persons with similar professional and personal interests by communication with other cell phones that are within a predetermined proximity.  You can walk down the road and the cell phone can find another fellow Star Trek fan by communicating with the other person’s cell phone on the fly.  Predetermined covert text communications can also be made between strangers with the same group settings that walk by each other but do not overtly say hello.

1.14) The Omega phone becomes the primary interface used to communicate with other computers including computers in the car, home, office and in the overall environment.  Automated Omega phone computer to computer communication becomes common.  A person walking into their home can have their cell phone turn on the TV, computer and A/C.  When the person leaves the house all appliances are automatically turned off by the cell phone.  The cell phone takes the place of a credit card.  The cell phone takes the place of an ignition key, office key and home key.  Wallets and keys disappear and are replaced by the cell phone.

1.15) Near real time simulations can be shown on the computer screen using the sensory apparatus combined with the computational power of the Omega phone.

1.16) The built in mini projector allows the user to watch standard video but also allows the user to watch augmented sensory input in a more comfortable manner.  The projection keyboard also allows the user to interact with the mini projector output in a more comfortable manner.

1.17) Anything your cell phone’s camera can detect whether via night vision and/or telescopic optics can also be seen by the user directly in 3D via 3D headsets.

2.0) Mobile Phone Weaponization

The future is dark.  The rise of radical Islam, the demise of the Pax Americana, the collapse of the world economy, the collapse of the environment, and the widening gap between the technological haves and technological have-nots mean those with a cell phone must be prepared to use the cell phone to keep their cell phone!

2.1) As Electromagnetic pulses (EMP) become the weapon of choice by terrorists, the cell phones have circuitry that is increasingly EMP resistant.  This means the persons with EMP resistant cell phones can disrupt enemy communications while leaving their own communications via cell phones intact.  Military Omega phones can cause electronic systems to overload and create EMP pulses as needed in order to disrupt communications on a small scale.

2.2) Omega phones are encased in super durable materials that allow the Omega phones to be used as a hammer, socket wrench, bottle opener or club.  Cell phones with a concealed blade are made illegal in the future.

2.3) The Omega phone has studs that can deliver an electric shock that can stun or even kill an opponent.

2.4) Spray attachments are at first used for 72 hour deodorants and anti-pheromone detector chemicals.  Omega phones are weaponized and tear gas and even knock out sprays are also delivered using the spray attachment.

2.5) Some cell phone flashlights can deliver a concentrated strobe light that can blind and disorient an opponent.

2.6) Some cell phones can fire needles with nerve agents on the tip using compressed air that can drop an opponent ten feet away.

2.7) Biometric security is standard on all cell phones but Omega cell phones can bypass biometric security measures by generating electronic signals that fool biometric sensors.  Advanced Omega phones can even leave a false biometric trail.

3.0) Intelligence Amplification

AI capabilities of cell phones will increase dramatically so that true intelligence amplification is possible with the aid of the Omega phone.

3.1) Increasingly the cell phone uses a wide range of expert system applications to help the user to navigate both professional and personal problems.  The expert systems learn over time based on user feedback and become more and more useful for the particular user.

3.2) The computer in the Omega phone searches the internet for information and filters results for optimal personal usage.  The Omega phone uses new online information to suggest tactics and strategies tailored for the IQ level and educational level of the user.  Over time the Omega phone becomes the users most trusted consigliore.  There are fears that if Omega phones ever achieve sentience then they could easily rule humanity.

3.3) Textual communications are tailored by the Omega phone for optimal user impact.  The word processor does not just do spell checks and grammar checks. The word processor of the future does strategically important rhetorical decisions.  The user can verbally describe the outline of the sort of letter they want and the word processor of the Omega phone can actually write the letter.

3.4) The computer in the cell phone has a personality that is far more sophisticated than the current Siri personality modules by Apple.

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DC Heroes Transformed! Part II Transformations Organized by Type

Part I looked at DC Transformations broken down by Superheroes.  This is part II and will look at transformations broken down by type of transformation.

Alien Transformations

Alien Transformations, Alien Collage Key, Action Comics #239, Adventure #270, Aquaman #16, Batman #140, Blackhawk #177, Alien Blackhawk, Detective Comics #251, Jimmy Olsen #32

Alien Collage Key

Action Comics #239, Adventure Comics #270, Aquaman #16, Batman #140, Blackhawk #177 (Alien Blackhawk), Detective Comics #251, Jimmy Olsen #32

Animal Transformations

Animal Transformations, Animal Collage Key, Action Comics #243, Lion Headed Superman, Action Comics #296, Ant Superman, Action Comics #303, Kryptonian Monster, Action Comics #284, Mermaid Supergirl, Adventure #330, Gorilla Braniac 5, Black Hawk #205, Dinosaur, Gorilla, Jimmy Olsen #66, Cat Headed Lois Lane, Lois Lane #13, Lois Lane #92, Lois Lane Centaur, Supergirl #8, Medusa Hair, Superman #139

Animal Collage Key

Action Comics #243 (Lion Headed Superman), Action Comics #296 (Ant Superman), Action Comics #303 (Kryptonian Monster), Adventure Comics #330 (Gorilla Braniac 5), Black Hawk #205 (Dinosaur, Gorilla), Jimmy Olsen #66 (Cat Headed Lois Lane), Lois Lane #13 (Cat Headed Lois Lane), Lois Lane #92 (Lois Lane Centaur), Supergirl #8 (Medusa Hair), Superman #165 (Lion Headed Superman).  Is a Sphinx an animal?  If so then in Superboy #103 there is one more animal transformation.

Superboy #103 Sphinx

Baby Transformations

Baby Transformations, Baby Collage Key, Action #284, Baby Superman, Adventure #317, Baby Legions of Superheroes, Batman #147, Baby Batman, Jimmy Olsen #66, Baby Perry White, Lois Lane #10, Baby Lois Lane, Adventure Comics #356

Baby Collage Key

Action Comics #284 (Baby Superman), Adventure Comics #317 (Baby Legions of Superheroes), Batman #147 (Baby Batman), Jimmy Olsen #66 (Baby Perry White), Lois Lane #10 (Baby Lois Lane)

Caveman Transformations

Caveman Transformations, Caveman Collage Key, Action #169, Clark Kent, Caveman, Blackhawk #205, Superman #171, Superman Caveman, World’s Finest #138, Caveman Batman, Caveman Robin, Caveman Superman, World’s Finest #151, Superman Caveman,

Caveman Collage Key

Action Comics #169 (Clark Kent, Caveman, Blackhawk #205, Superman #171 (Superman Caveman), World’s Finest #138 (Caveman Batman, Robin & Superman), World’s Finest #151 (Superman Caveman)

Devil Transformations

Devil Transformations, Devil Collage Key, Action #324, Devil Supergirl, Jimmy Olsen #68, Devil Superman, Jimmy Olsen #81

Devil Collage Key

Action Comics #324 (Devil Supergirl), Jimmy Olsen #68 (Devil Superman), Jimmy Olsen #81 (Devil Superman)

Doppelganger Transformations

Doppelganger Transformations, Doppelganger Collage Key, Action Comics #312, King Superman, Adventure #255, Action Comics #341, Wonder Woman #62, Triplet, Wonder Woman #90, Giant Double, Wonder Woman #98, Wonder Woman #102, Wonder Woman #111

Doppelganger Collage Key

Action Comics #312 (Clark Kent vs. King Superman), Adventure Comics #255, Wonder Woman #62 (Triplet), Wonder Woman #90 (Giant Double), Wonder Woman #98, Wonder Woman #102 (Triplet), Wonder Woman#111. Action Comics #341 doesn’t really belong in the collage since the Clark Kent is a Phantom Zone imposter but the decision to include was done for visual aesthetic reasons.

Element Transformation

Element Transformation, Element Transformations Collage Key, Blackhawk #182, Stone Blackhawks, Detective Comics #294, Calcium Batman, Detective Comics #302, Bronze Batman

Element Transformations Collage Key

Blackhawk #182 (Stone Blackhawks), Detective Comics #294 (Calcium Batman), Detective Comics #302 (Bronze Batman)

Fat Transformations

Fat Transformations, Fat Collage Key, Action Comics #383, Fat Supergirl, Adventure #298, Fat Lang Lang, Fat Superboy, Adventure #330, Fat Superboy, Adventure #345, Fat Matter Eater Lad, Flash #115, Fat Flash, Jimmy Olsen #49, Fat Jimmy Olsen, Lois Lane #5, Fat Lois Lane, Superman #221, Fat Superman

Fat Collage Key 

Action Comics #383 (Fat Supergirl), Adventure Comics #298 (Fat Lang Lang, Fat Superboy), Adventure Comics #330 (Fat Superboy), Adventure Comics #345 (Fat Matter Eater Lad), Flash #115 (Fat Flash), Jimmy Olsen #49 (Fat Jimmy Olsen), Lois Lane #5 (Fat Lois Lane), Superman #221 (Fat Superman)

Freak Transformations

Freak Transformations, Freak Collage Key , Action Comics #284, Two Headed Supergirl, Aquaman #21, Aquaman Giant Freak, Brave & Bold #68, Bat Hulk, Batman #162, Batman Creature, Challengers of the Unknown #50, Giant Green Freak, Jimmy Olsen #53, Giant Turtle Man, Jimmy Olsen #59, Fat Freak, Lois Lane #66, Lois Lane with Green Furry Feet, Rip Hunter Time Master #28, Giant Blue Fanged Creature

Freak Collage Key

Action Comics #284 (Two Headed Supergirl), Aquaman #21 (Aquaman Giant Freak), Brave & Bold #68 (Bat Hulk), Batman #162 (Batman Creature), Challengers of the Unknown #50 (Giant Green Freak), Jimmy Olsen #53 (Giant Turtle Man), Jimmy Olsen #59 (Fat Freak), Lois Lane #66 (Lois Lane with Green Furry Feet), Rip Hunter Time Master #28 (Giant Blue Fanged Creature)

Gender Transformations

Gender, cross-dressing, female Krypto, Kryptonia, Cross-Dressing, Superman #349, Superman/Batman #24, Jimmy Olsen #67, Jimmy Olsen #84, Jimmy Olsen #95, Jimmy Olsen #159, Bah, Hembeck! #4, Real Girl #6

Gender Collage Key

Superboy #101, Superman #349, Superman/Batman #24, Jimmy Olsen #67, Jimmy Olsen #84, Jimmy Olsen #95.  Incredibly there are some gender bending transformations is the normally stodgy pages of DC Comics.  Jimmy Olsen was a cross-dresser in Jimmy Olsen #67, 84, 95, 159; Bah, Hembeck! #4 and Real Girl #6.  Krypto became Kryptonia in Superboy #101.  Krypto was not just turned into a female but a female collie!  This happened due to red kryptonite.  I would say the human equivalent of a breed is race.  So if Superman ran into that particular piece of Red Kryptonite then he would become a woman and also change race.  This would be a very politically correct Superman.  Superman runs into female versions of himself in Superman #349 and Superman/Batman #24.  Actually the whole topic of Superwoman versus Supergirl is rather complex but so far Superman has never been transformed into Superwoman and that’s ok with me! However, in Supergirl (vol. 4) #79 (2003) Superman is exposed to Pink Kryptonite and then shows gay tendencies.  This was a spoof of the Red Kryptonite transformations of the silver age.

Supergirl (vol. 4) #79 (2003) Superman is exposed to Pink Kryptonite and then shows gay tendencies. This was a spoof of the Red Kryptonite transformations of the silver age.

Genie Transformations

Genie Transformations, Genie Collage Key, Detective Comics #322, Batman Genie, Jimmy Olsen #42, Jimmy Olsen Genie

Genie Collage Key

Detective Comics #322 (Batman Genie), Jimmy Olsen #42 (Jimmy Olsen Genie)

Giant Transformations

Giant Transformations, Giant Collage Key, Action #325, Giant Superboy, Aquaman #2, Giant Aqualad, Challengers of the Unknown #20, Giant Rocky, Challengers of the Unknown #36, Giant Rocky, Detective Comics #243, Giant Batman, House of Mystery #143, Giant Zook, Jimmy Olsen #77, Giant Jimmy Olsen, Superman #226, Giant Superman, Wonder Woman #136, Giant Wonder Woman

Giant Collage Key

Action Comics #325 (Giant Superboy), Aquaman #2 (Giant Aqualad), Challengers of the Unknown #20 (Giant Rocky), Challengers of the Unknown #36 (Giant Rocky), Detective Comics #243 (Giant Batman), House of Mystery #143 (Giant Zook), Jimmy Olsen #77 (Giant Jimmy Olsen), Superman #226 (Giant Superman), Wonder Woman #136 (Giant Wonder Woman)

Giant Head Transformations

Giant Head Transformations, Giant Head Collage Key, Action Comics #256, Ultra Superman, Adventure Comics #324, Evolvo Lad, Blackhawk #205, Giant Headed Blackhawk, Challengers of the Unknown #39, Giant Headed Rocky, Jimmy Olsen #22, Super-Brain of Jimmy Olsen, Lois Lane #27, Lois Lane’s Super-Brain, Superman #224, Super Baby, World’s Finest #151, Batman of 800,000 AD

Giant Head Collage Key

Action Comics #256 (Ultra Superman), Adventure Comics #324 (Evolvo Lad), Blackhawk #205 (Giant Headed Blackhawk), Challengers of the Unknown #39 (Giant Headed Rocky), Jimmy Olsen #22 (Super-Brain of Jimmy Olsen), Lois Lane #27 (Lois Lane’s Super-Brain), Superman #224 (Super Baby), World’s Finest #151 (Batman of 800,000 AD)

Actually the Super Baby in Superman #224 should not be included since this is not a transformed Superman but his mutant baby.  However, the inclusion makes sense artistically.

Half Body Transformations

Half Body Transformations, Half Body Collage Key, Action Comics #290, Flash #146, Green Lantern #29

Half Body Collage Key

Action Comics #290 (One half body super, one half body not super), Flash #146 (Flash top, Mirror Master bottom), Green Lantern #29 (One half body visible, One half body gone)

Handicap

Handicap Collage

Handicap Collage Key

Adventure Comics #259 (Blind Superboy), Adventure Comics #332 (Lighting Lad loses arm), Justice League of America, V1 #36

Jungle Transformations

Jungle Transformations, Jungle Collage Key, Batman #72, Jungle Batman, Jimmy Olsen #10, Jungle Jimmy Olsen, Jimmy Olsen #98, Jungle Jimmy, Lois Lane #11, Leopard Girl, Lois Lane #124, Jungle Queen

Jungle Collage Key

Batman #72 (Jungle Batman), Jimmy Olsen #10 (Jungle Jimmy Olsen), Jimmy Olsen #98 (Jungle Jimmy), Lois Lane #11 (Leopard Girl), Lois Lane #124 (Jungle Queen)

King Transformations

King Transformations, King Collage Key, Action Comics #244, Undersea King, Action Comics, King Superman, Jimmy Olsen #3, King Olsen, World’s Finest #111, Indian Superman King, Superboy #32, King Superboy, World’s Finest #165 (King Superman, King Batman, World’s Finest #240, King Superman

King Collage Key 

Action Comics #244 (Undersea King), Action Comics # (King Superman), Batman #125 (King Batman), Jimmy Olsen #3 (King Olsen), World’s Finest #111 (Indian Superman King)

Mermaid Transformations

Mermaid Transformations, Action Comics #284, Mermaid Supergirl, Lois Lane #12 , Mermaid Lois Lane, Superboy #194, Mermaid Superboy, Superman #139, Superman Merman

Mermaid Transformations Collage Key

Action Comics #284 (Mermaid Supergirl), Lois Lane #12 (Mermaid Lois Lane), Superboy #194, Mermaid Superboy, Superman #139 (Superman Merman),

Mirror Transformations

Mirror Transformations, Mirror Collage Key, Flash #124, Mirror-Flash, Justice League of America #7, Fun-House Mirror, World’s Finest #121, Mirror Batman

Mirror Collage Key

Flash #124 (Mirror-Flash), Justice League of America #7 (Fun-House Mirror), World’s Finest #121 (Mirror Batman)

Negative Being Transformations

Negative Transformations, Negative Collage Key, Detective #284, Negative Batman, Mystery in Space #78, World’s Finest #126, Negative Superman,

Negative Collage Key 

Detective Comics #284 (Negative Batman), Mystery in Space #78, World’s Finest #126 (Negative Superman)

The Negative Superman should not be included since this is not a transformed Superman but another Superman but the decision to include makes sense visually and most of all I needed two covers to justify a category.  Possibly, the Negative Superman should also be included in the Doppelganger category.  Creating taxonomy of transformations has not been easy!

Old Transformations

Old Transformations, Old Collage Key, Action Comics #251, Oldest Man in Metropolis, Action Comics #270, Superman’s Old Age, Action Comics #396, Crippled and Old Superman, Action Comics #397 (Part II), Batman #119, Rip Van Batman, Flash #157, Oldest Man Alive, Jimmy Olsen #, Old Jimmy Olsen, Lois Lane #, Lois Lane’s Old Age

Old Collage Key

 Action Comics #251 (Oldest Man in Metropolis), Action Comics #270 (Superman’s Old Age), Action Comics #396 (Crippled and Old Superman), Action Comics #397 (Part II), Batman #119 (Rip Van Batman), Flash #157 (Oldest Man Alive), Jimmy Olsen # (Old Jimmy Olsen), Lois Lane # (Lois Lane’s Old Age)

Phantom/Ghost/Invisible Transformations

Ghost Collage Key, Action Comics #595, Superman Ghost, Adventure Comics #357, The Ghost of Ferro Lad, Blackhawk #127, Blackhawk Ghost, Superman #186, Clark Kent Ghost, Superman Ghost, World’s Finest #130, Batman Ghost

Ghost Collage Key

Action Comics #595 (Superman Ghost), Adventure Comics #357 (The Ghost of Ferro Lad), Blackhawk #127 (The Ghost of Blackhawk), Superman #186 (Clark Kent Ghost vs. Superman Ghost), World’s Finest #130 (Batman Ghost)

Phantom Collage Key, Action Comics #131, Superman in 4th Dimension, Adventure Comics #283, The Phantom Superboy, Green Lantern #20, Phantom Green Lantern, Jimmy Olsen #12, Invisible Jimmy Olsen, Jimmy Olsen #40, Lois Lane #33, Phantom Lois Lane, Lois Lane #101, Invisible Lois Lane, Superboy #162, The Super-Phantom of Smallville

Phantom Collage Key

Action Comics #131(Superman in 4th Dimension), Adventure Comics #283 (The Phantom Superboy), Green Lantern #20 (Phantom Green Lantern), Jimmy Olsen #12 (Invisible Jimmy Olsen – title), Jimmy Olsen #40 (Invisible Jimmy Olsen – title), Lois Lane #33 (Phantom Lois Lane), Lois Lane #101 (Invisible Lois Lane), Superboy #162 (The Super-Phantom of Smallville)

In the Silver Age the words phantom and invisible are used in a sloppy manner. For example, Jimmy Olsen is twice turned into a phantom i.e. an insubstantial and invisible being but the title refers to an invisible Jimmy Olsen rather than a phantom Jimmy Olsen.  This is rather strange since the Legion of Superheroes of the Silver Age has a Phantom Girl versus an Invisible Kid and their powers are very well delineated.  You can see the Phantom Girl but not touch her.  You can touch the Invisible Kid but can’t see him.  Only by having both the powers of the Invisible Kid and the Phantom Girl could you have the powers of a ghost!

However, I would say the Phantom Zone precedent means that a being that is both invisible and insubstantial due to scientific means is a Phantom.  Silver Age science even established that the Phantom Girl could visit the Phantom Zone and say “hello” to Mon-El but the Invisible Kid could not enter the Phantom Zone.  Ghost Boy could have kept Mon-El company 24/7, if he had wanted to and that might have been a nice subplot I had never thought about at the time.  Ghosts as opposed to phantoms have supernatural origins and generally control of both their visibility and maybe their insubstantial nature.  Are you confused?  Well too bad because if you had grown up on Silver Age comic books then this would all make perfect sense.  Still the ghosts should be easy enough to label!

However, ghosts in the DC universe often turn out to be phantoms i.e. there is a scientific rather than supernatural explanation.  The Ferro Lad ghost turns out to be a controller created phantom but the real Ferro Lad ghost then causes the controller to die of fright.  Because of all this terminology confusion, the decision was made to make one category for phantom, ghost and invisible transformations.  The visual effect is the same and comic books are all about the visual effect.

Radioactive

Radioactive, Radioactive Collage Key, Detective #17, Radioactive Batman, Jimmy Olsen #17, Radioactive Jimmy Olsen, Radioactive Boy,

Radioactive Collage Key

Detective Comics #17 (Radioactive Batman), Jimmy Olsen #17 (Radioactive Jimmy Olsen)

Robot Transformations

Robot Transformations, Robot Collage Key, Action Comics #225, Robot Superman, Action Comics #, Clark Kent Metallo, Adventure Comics #237, Ma and Pa Kent Robots, Green Lantern #36, Green Lantern Robot, Jimmy Olsen #70, Robot Jimmy Olsen, Jimmy Olsen #130, The Computer-Man of Steel,

Robot Collage Key 

Action Comics #225 (Robot Superman), Action Comics # (Clark Kent Metallo), Adventure Comics #237 (Ma and Pa Kent Robots), Green Lantern #36 (Green Lantern Robot), Jimmy

Small Person Transformations

Small Transformations, Small Collage Key, Action Comics #283, Small Supergirl, Adventure Comics #330, Small Colossal Boy, Flash #109, Small Flash, Justice League of America #10, Finger Puppet Justice League, Justice League of America #18, Shrunken Justice League, Justice League of America #60, Bee Drone Justice League, Superman #245, Super-Mite, Detective Comics #127, Small Batman and Robin, Detective Comics #148

Small Collage Key 

Action Comics #283 (Small Supergirl), Adventure Comics #330 (Small Colossal Boy), Detective Comics #127 (Small Batman and Robin), Detective Comics #148 (Small Batman and Robin), Flash #109 (Small Flash), Justice League of America #10 (Finger Puppet Justice League), Justice League of America #18 (Shrunken Justice League), Justice League of America #60 (Bee Drone Justice League), Superman #245 (Super-Mite)

Tree Being Transformation

Trees, Trees Collage Key, Justice League of America #9, Justice League Trees, Lois Lane #112, Superman Tree

Trees Collage Key

Justice League of America #9 (Justice League Trees), Lois Lane #112 (Superman Tree)

Underwater Being Transformations

Underwater Transformations, Underwater Collage Key, Batman #118, Merman Batman, Superman #244, Superman’s Undersea Kingdom

Underwater Collage Key

Batman #118 (Merman Batman), Superman #244 (Superman’s Undersea Kingdom)

Werewolf Transformations

Werewolf Transformations, Werewolf Collage Key, Action #283, Linda Danver’s Werewolf, Jimmy Olsen #44, Jimmy Olsen Wolf-Man, Superboy #116, Superboy #180

Werewolf Collage Key

Action Comics #283 (Linda Danver’s Werewolf), Jimmy Olsen #44 (Jimmy Olsen Wolf-Man), Superboy #116, Superboy #180

CONCLUSION

Transformations at DC comics during the Silver Age showed definite patterns.  Certain heroes were transformed more than others.  Batman and Superman suffered a lot of transformations but this could be function of the fact that both Batman and Superman were in multiple titles that had extremely long runs.  Transformations were popular and the transformation of the top superheroes at DC during the Silver Age made marketing sense.  Lois Lane did not have as many transformations as Jimmy Olsen but her 12 transformations seems like a high number given that she only starred in one title.  The marketing logic might have been to use popular transformations that worked with one of the Superman family members with the other Superman family members that had a comic book title and hope for similar success.  Wonder Woman suffered the doppelganger transformation five times and this is an extreme case of the same transformation being used again and again with the same character almost obsessively.  Wonder Woman in the Silver Age was a strange little title and someday I am going to write an in depth analysis of what was done to Wonder Woman during this time period.  Transformations at DC during the Silver Age are almost always one-shot affairs.  The exception is in the Legion of Superheroes were Lightning Lad lost his arm for several issues and Matter Lad was turned into a fat boy for several issues.

Marvel handles transformations in an entirely different manner.  Transformation is an ongoing plot device in the case of the Hulk, Iron Man’s many armors, the Thing, the six-armed Spider-Man and X-23’s vampirism.  Even the relatively short term transformation of Captain America into a werewolf lasts more than one issue.  I will eventually write another DC vs. Marvel article comparing the role of transformation in the comic books of the two companies.

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DC Heroes Transformed! Part I Transformations Organized by Hero

INTRODUCTION

Many comic fans know that Jimmy Olsen suffered any number of transformations during the Silver Age at DC Comics.  This article will explore the transformations of the Silver Age first by hero and then by condition.  A transformation for the purposes of this article is limited to an outwardly physical transformation rather than an internal psychological transformation.

Transformations involving costumes are more problematic.  There are so many one-shot novelty costume changes among Silver Age heroes that this should really be another article.  A decision was made to only include categories of costume change that occurred more than once rather than one-shot costumes including: caveman wear, jungle wear, and kingly wear.

The hero titles analyzed include Aquaman, Batman, Challengers of the Unknown, the Flash, Green Lantern, Justice League of America, Lois Lane, Superboy, Supergirl, Superman, and Wonder Woman.  Jimmy Olsen is excluded as a character but not from the types section since I have dealt with Jimmy Olsen’s transformations in another article.

The transformations were also broken down by type and this will be dealt with in part II, the follow up post.  The types of transformations that occurred more than one time and generally with more than one hero include alien transformation, animal transformation, baby transformation, caveman transformation, devil transformation, doppelganger transformation, fat transformation, freak transformation, genie transformation, giant transformation, giant head transformation, half body transformation, jungle person transformation, king transformation, mirror transformation, negative being transformation, old, phantom/ghost/invisible transformation, radioactive transformation, robot transformation, small person transformation, tree being transformation, underwater being transformation, and werewolf  transformation.

TRANSFORMATIONS ORGANIZED BY HERO

Aquaman Transformations

Aquaman Transformations, Aquaman Collage Key, Aquaman # 2, Giant Aquaboy, Aquaman # 16, Alien Aquaman, Aquaman # 21, Giant Aquaman

Aquaman Collage Key

Aquaman # 2 (Giant Aquaboy), Aquaman # 16 (Alien Aquaman), Aquaman # 21 (Giant Aquaman)

Batman Transformations

Batman Collage Key

Batman Transformations, Batman #72, Jungle Batman, Batman #118, Underwater Batman, Batman #119, Old Batman, Batman #140, Batman and Robin Aliens, Batman #147, Batman Baby, Batman #162, Batman Freak,

Batman #72 (Jungle Batman), Batman #118 (Underwater Batman), Batman #119 (Old Batman), Batman #125 (King Batman), Batman #134 (Two-Dimensional Batman and Robin), Batman #140 (Batman and Robin Aliens), Batman #147 (Batman Baby), Batman #162 (Batman Freak),

Brave & Bold Batman Transformations

Batman in Brave & Bold Collage Key

Brave & Bold #68 (Batman Hulk), Brave and Bold #99 (Batman Hyde Face),

Detective #243, Giant Batman, Detective Comics #251, Alien Batman, Detective Comics #268, Glowing Batman, Detective Comics #275, Zebra Batman, Detective Comics #284, Negative Batman, Detective Comics #294, Calcium Batman, Detective Comics #301, Radioactive Batman, Detective Comics #302, Bronze Batman

Detective Comics 1 Collage Key

Detective Comics #127 (Small Batman and Robin), Detective Comics #148 (Small Batman and Robin), Detective #243 (Giant Batman), Detective Comics #251 (Alien Batman), Detective Comics #268 (Glowing Batman), Detective Comics #275 (Zebra Batman), Detective Comics #284 (Negative Batman), Detective Comics #294 (Calcium Batman), Detective Comics #301 (Radioactive Batman), Detective Comics #302 (Bronze Batman)

Detective Comics #316, Energy Batman, Detective Comics #322, Genie Batman

Detective Comics 2 Collage Key

Detective Comics #316 (Energy Batman), Detective Comics #322 (Genie Batman)

World’s Finest #121, Mirror, World’s Finest # 128, Freak, World’s Finest #138, Batman Caveman, World’s Finest #139, Batman Phantom, World’s Finest #151, Batman Big Brain,

Batman in World’s Finest Collage Key

World’s Finest #121 (Mirror), World’s Finest # 128 (Freak), World’s Finest #138 (Batman Caveman), World’s Finest #139 (Batman Phantom), World’s Finest #151 (Batman Big Brain)

Challengers of the Unknown Transformations

Challengers of the Unknown Transformations, Challengers of the Unknown Collage Key, Challengers of the Unknown #20, Giant, Challengers of the Unknown #36, Giant, Challengers of the Unknown #39, Big Brain, Challengers of the Unknown #50, Freak,

Challengers of the Unknown Collage Key

Challengers of the Unknown #20 (Giant), Challengers of the Unknown #36 (Giant), Challengers of the Unknown #39 (Big Brain), Challengers of the Unknown #50 (Freak)

Flash Transformations

Flash Transformations, Flash Collage Key, Flash #109, Small Flash, Flash #115, Fat Flash, Flash #126, Mirror Flash, Flash #133, Puppet Flash, Flash #146, Half Body Flash, Flash #157, Old Flash

Flash Collage Key

Flash #109 (Small Flash), Flash #115 (Fat Flash), Flash #126 (Mirror Flash), Flash #133 (Puppet Flash), Flash #146 (Half Body Flash), Flash #157 (Old Flash)

Green Lantern Transformations

Green Lantern Transformations, Green Lantern Collage Key, Green Lantern #20, Phantom Green Lantern, Green Lantern #29, Half Body Green Lantern, Green Lantern #36, Robot Green Lantern

Green Lantern Collage Key

Green Lantern #20 (Phantom Green Lantern), Green Lantern #29 (Half Body Green Lantern), Green Lantern #36 (Robot Green Lantern)

Justice League of America Transformations

Justice League of America Collage Key

Justice League of America #7 (Mirror), Justice League of America #9 (Trees), Justice League of America #10 (Finger Puppets), Justice League of America #18 (Small), Justice League of America #60 (Drones)

Lois Lane Transformations

Lois Lane Transformations, Lois Lane Collage Key, Jimmy Olsen #66, Cat Headed Lois Lane, Lois Lane #5, Fat Lois Lane, Lois Lane #10, Baby Lois Lane, Lois Lane #11, Jungle Lois Lane, Lois Lane #13, Cat Headed Lois Lane, Lois Lane #27, Giant Head, Lois Lane #33, Phantom Lois Lane, Lois Lane #40, Old Lois Lane, Lois Lane #66, Freak, Lois Lane #92, Centaur Lois Lane, Lois Lane #101, Invisible Lois Lane, Lois Lane #106, Black Lois Lane, Lois Lane #107, Snow, Lois Lane #124, Jungle Lois Lane

Lois Lane Collage Key

Jimmy Olsen #66 (Cat Headed Lois Lane), Lois Lane #5 (Fat Lois Lane), Lois Lane #10 (Baby Lois Lane), Lois Lane #11 (Jungle Lois Lane), Lois Lane #13 (Cat Headed Lois Lane), Lois Lane #12 (Mermaid Lois Lane), Lois Lane #27 (Giant Head), Lois Lane #33 (Phantom Lois Lane), Lois Lane #40 (Old Lois Lane), Lois Lane #66 (Freak), Lois Lane #92 (Centaur Lois Lane), Lois Lane #101 (Invisible Lois Lane), Lois Lane #106 (Black Lois Lane), Lois Lane #107 (Snow), Lois Lane #124 (Jungle Lois Lane)

Lois Lane is given a cat head not once but twice!  I guess this means that Lois was considered catty in the Silver Age.  At least the cat heads were different colors and the art wasn’t just recycled even if the concept was recycled.

Ma and Pa Kent Transformations

Ma and Pa Kent Transformations, Adventure Comics #237, Robot Ma & Pa Kent, Adventure Comics #270, Ma and Pa Kent Aliens

Ma and Pa Kent Collage Key

Adventure Comics #237 (Robot Ma & Pa Kent), Adventure Comics #270 (Ma and Pa Kent Aliens)

Superboy Transformations

Superboy, Superboy #32, King Superboy, Superboy #50, Superboy #116, Werewolf Superboy, Superboy #142, Superboy #162, Phantom Superboy, Superboy #178, Superboy #180, Superboy #184, Manbat Superboy, Superboy #194, Mermaid Superboy

Superboy Collage Key

Superboy #32 (King Superboy), Superboy #50 (Giant Superboy), Superboy #116 (Werewolf Superboy), Superboy #142 (Giant Ape Superboy), Superboy #162 (Phantom Superboy), Superboy #178 (Manbat Superboy), Superboy #180 (Werewolf Superboy), Superboy #194(Mermaid Superboy),

Superboy Transformations, Superboy Collage Key, Adventure Comics #255, Doppelganger, Adventure Comics #259, Blind Superboy, Adventure Comics #270, Alien Ma and Pa Kent, Adventure #283, Phantom Superboy, Adventure Comics #298, Fat Superboy, Fat Lana Lang, Adventure Comics # 308, Adventure Comics #315, Giant Superboy, Adventure Comics #330, Fat Superboy

Superboy in Adventure Comics Collage Key

Adventure Comics #255 (Doppelganger), Adventure Comics #259 (Blind Superboy), Adventure Comics #270 (Alien Ma and Pa Kent), Adventure Comics #283 (Phantom Superboy), Adventure Comics #298 (Fat Superboy, Fat Lana Lang), Adventure Comics # 308, Adventure Comics #315 (Giant Superboy), Adventure Comics #330 (Fat Superboy)

Supergirl Transformations

Supergirl Transformations, Supergirl Collage Key, Action Comics #267, Adult Supergirl, Action Comics #283, Fat Supergirl, Werewolf Supergirl, Small Supergirl, Action Comics #284, Two headed Supergirl, Mermaid Supergirl, Action Comics #324, Devil Supergirl, Supergirl #8, Medusa Haired Supergirl, Medusa Hair Supergirl, Medusa Hair

Supergirl Collage Key

Action Comics #267(Adult Supergirl), Action Comics #283 (Fat Supergirl, Werewolf Supergirl, Small Supergirl), Action Comics #284 (Two headed Supergirl, Mermaid Supergirl), Action Comics #324 (Devil Supergirl), Supergirl #8 (Medusa Hair)

Superman Transformations

Superman Transformations, Action Comics, Action Comics Collage Key, Action Comics #131, Phantom Superman, Action Comics #225, Robot Superman, Action Comics #239, Alien Superman, Action Comics #243, Lion Headed Superman, Action Comics #244, Underwater Superman, Action Comics #245, Small, Action Comics #251, Old, Action Comics #256, Giant Brain, Action Comics #270, Old, Action Comics #275, Third Eye

Action Comics 1 Collage Key

Action Comics #131 (Phantom Superman), Action Comics #225 (Robot Superman), Action Comics #239 (Alien Superman), Action Comics #243 (Lion Headed Superman), Action Comics #244 (Underwater Superman), Action Comics #245 (Small), Action Comics #251 (Old), Action Comics #256 (Giant Brain), Action Comics #270 (Old), Action Comics #275 (Third Eye)

Action Comics 2 Collage Key

Action Comics #284, Super Baby, Action Comics #290, Half Body, Action Comics #296, Ant Superman, Action Comics #303, Freak, Action Comics #312, King, Doppelganger, Action Comics #317, Colored Faces, Action Comics #325, Giant Superman, Action Comics #396, Action Comics #397, Action Comics #595, Phantom

Action Comics #284 (Super Baby), Action Comics #290 (Half Body), Action Comics #296 (Ant Superman), Action Comics #303 (Freak), Action Comics #312 (King and Doppelganger), Action Comics #317 (Colored Faces), Action Comics #325 (Giant Superman), Action Comics #396 (Old), Action Comics #397 (Old), Action Comics #595 (Phantom)

Superman Title

Superman Title, Superman Title Collage Key, Superman #139, Merman, Superman #139, Long Hair, Long Nails, Superman #165, Lion Headed Superman, Superman #171, Superman Caveman, Superman #186, Phantom Superman, Superman #221, Fat Superman, Superman #226, Giant Superman, Superman #263, Molten Superman,

Superman Title Collage Key

Superman #139 (Merman), Superman #139 (Long Hair, Long Nails), Superman #165 (Lion Headed Superman), Superman #171 (Superman Caveman), Superman #186 (Phantom Superman), Superman #221 (Fat Superman), Superman #226 (Giant Superman), Superman #263 (Molten Superman)

Various Titles

Various Titles, Various Titles Collage Key, Jimmy Olsen #81, Devil Superman, Jimmy Olsen #130, Robot Superman, Lois Lane #112, Tree Superman, World’s Finest #105, Alien Superman, World’s Finest #126, King Superman, World’s Finest #138, Caveman Superman, World’s Finest #151, Caveman Superman, World’s Finest #165,King Batman, World’s Finest #240, King Superman

Various Titles Collage Key

Jimmy Olsen #81 (Devil Superman), Jimmy Olsen #130 (Robot Superman), Lois Lane #112 (Tree Superman), World’s Finest #105 (Alien Superman), World’s Finest #138 (Caveman Superman), World’s Finest#151 (Caveman Superman), World’s Finest #165 (King Superman), World’s Finest #240 (King Superman)

Wonder Woman Transformations

Wonder Woman Transformations, Wonder Woman Collage Key, Wonder Woman #62, Doppelganger, Triplets, Wonder Woman #90, Giant Doppelganger, Wonder Woman #98, Doppelganger, Wonder Woman #102, Wonder Woman #111, Wonder Woman #136, Giant Wonder Woman

Wonder Woman Collage Key

Wonder Woman #62 (Doppelganger, Triplets), Wonder Woman #90 (Giant Doppelganger), Wonder Woman #98 (Doppelganger), Wonder Woman #102 (Doppelganger, triplets again!), Wonder Woman #111 (Doppelganger), Wonder Woman #136 (Giant Wonder Woman)

The doppelganger theme dominates the transformation of Wonder Woman that is unique among the heroes of the Silver Age.  I did not even include issues in which Wonder Woman is not transformed but fights some sort of robot double.  Wonder Woman is also constantly reduced not via transformation but by fighting giant opponents.  Wonder Woman is then treated as a toy or trinket, or an object by the giant opponent.   Reduction is used to create the objectification of Wonder Woman.  In Wonder Woman #122, Wonder Woman fights a giant robotic double and in this issue the reader sees the juxtaposition of the objectification themes of reduction and duplication.  The giant doppelganger is clearly not a transformation since this double is clearly a robot.  I do include the similar plot of Wonder Woman #90 since the giant double challenges the identity of Wonder Woman and is therefore transformational.

Superboy (Adventure Comics #255) and later Superman (Action #312) face a doppelganger dilemma when red kryptonite splits him into two selves. In both cases, Superman faces a Clark Kent doppelganger.  The Superman doppelganger plots also take a very different direction since there are not two Supermans but rather the two sides of Superman are split physically and must see reunification to create a whole Superman identity.  In the case of Wonder Woman the doppelganger is not a side of Wonder Woman but a duplicate that challenges Wonder Woman’s unique identity.

The objectification of women as sex objects is recurrent feminist theme.  One of the characteristics of an object as opposed to a subject in existential terms is reproducibility.  An object is reproducible. A person is unique and not reproducible.  Even in a future of clones presumably we have a unique soul even if a physical duplicate could be made. The industrial reproduction of feminine beauty and images is a hallmark of 20th century mass media and consumer culture.  Paradoxically women have greater opportunities and education at the precise moment when technological objectification reaches and apex causing a unique post modern historical feminine anxiety.  The constant use of doppelganger themes in the Silver Age Wonder Woman title may be an unconscious response to this feminine anxiety and a naïve form of pop culture driven existential exploration.

Next:

DC Heroes Transformed! Part II Transformations Organized by Type

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