Send in the Army Scenario

Send in the Army!

 

Background

 

A team of superpowered individuals is robbing a bank! No superheroes are to be found, so the police and

 

Army aim to take down the robbers.

 

Objective

 

Player 1 aims to stop Player 2 from escaping. Player 2 aims to defeat Player 1 and escape.

 

Team Size

 

Two-player game. Player 1 has a 400-point force composed only of characters with the Police team ability

 

or with “Easy Company” in their name, and gets four actions per turn. Player 2 has a 300-point force, and

 

gets three actions per turn.

 

Time Limit:

60 minutes

 

Rules Set: DC HeroClix

 

Preparing the Battlefield

 

An inside map is recommended, but any map can be played.

 

Special Rules

 

Player 2 has the option of scoring points for characters that escape the scene of the crime. To escape, a

 

character must start its turn in a square adjacent to the side of the map in Player 1’s starting area. The

 

character must then be given a move action, and then is removed from the map. Score points per the skill

 

level of the game.

 

Rookie Skill Rules

 

After Player 2’s tenth turn, his or her characters may escape through Player 1’s starting area. Player 2

 

receives victory points as if the escaped characters had survived to the end of the game.

 

Experienced Skill Rules

 

After Player 2’s eighth turn, his or her characters may escape through Player 1’s starting area. Player 2

 

receives victory points as if the escaped characters had survived to the end of the game.

 

Veteran Skill Rules

 

At the end of each turn, Player 2 rolls two six-sided dice. On a roll of 10 – 12, Player 2’s characters may

 

escape through Player 1’s starting area. Player 2 receives victory points as if the escaped characters had

 

survived to the end of the game. In addition, Player 2 scores 10 points for each object that his or her

 

characters escape with.

 

Victory Conditions

 

Use the standard

DC HeroClix victory conditions, including those from the skill rule, above, that you chose.

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